Tuesday, October 20, 2015

"I Don’t Know How She Does It" and “A Window Opens”: How Much Has Changed in 13 Years?

(warning: contains spoilers for both books, including their endings.)

In 2002, Allison Pearson made a huge splash in the literary world with her novel about Kate Reddy, a British investment banker struggling to juggle work and home. (Here’s a review I wrote comparing and contrasting the book and film versions of “I Don’t Know.”) Despite the attention, sales and movie deals, nothing since then has been published to such acclaim that puts this dilemma front and center. (Not in fiction, anyway. The protagonists in women’s fiction all have jobs, of course, but these take a back seat to the muddy romantic and family relationships that dominate the novels.) Now, 13 years later, Elisabeth Egan has written something similar and made a splash. (Here’s the New York Times review; positive but not laudatory.)

Many of my bookish friends have raved about “Window,” and I have mixed feelings about raining on this parade. What bothers me so much about “Window” is the same thing that bothered me about the book version of “I Don’t Know” – at the end, both heroines quit their jobs and go part time (in “Window,” Alice returns to her previous part time schedule), making their husbands the primary bread winner. While Kate in “I Don’t Know” quits despite the fact that she’s excellent at her job (remedied quite nicely in the movie), Alice’s reasons for leaving are twofold: she doesn’t fit into the corporate environment, and the parameters of her job have changed drastically. She leaves to take cash register shifts at her friend’s independent book store and dreams about turning book selling into another MLM scheme that so many women get sucked into.

Alice’s journey mirrors that of her creator, Egan, who left a book editor position at Self magazine to edit books for Amazon. Unable to fit into Amazon’s 24/7 work ethos, Egan quit. Now she’s book editor at Glamour magazine. Because of this, it feels low to criticize Alice’s choices, as they clearly mirror the writer’s own. Still, shouldn’t fiction offer readers the chance to experience a world as it might be, rather than the world as it is?

In many ways, Alice has it easier than Kate. Her nanny is amazing, (Kate’s was constantly late) and her children cute and pleasant (Kate’s daughter was manipulative and judgmental). Yes, her father is dying, but her parents are well-off enough that they offer her great sums of money when her husband decides to open his own law practice after failing to make partner and being forced out of his firm. And her mother is healthy enough that Alice really only misses a few hours of work one day to accompany them to an appointment. Mom does the heavy lifting of the care taking. Alice’s husband is spending more time with the bottle than paying clients, but he and the nanny are home for the kids, except one time when Alice’s daughter gets sick. Other than that, she’s in the office and available … to do what, though? Alice works at Scroll, which will someday be a book store where readers will hook up their Kindle-like devices and read on the premises while enjoying massagers and bon-bons in the company of gorgeous first editions. Her job is to get literary agents and editors on board. She sets up and attends some meetings, but it’s really hard to see what about her job is so all-consuming. There are tons of emails and staff meetings, but I couldn’t figure out what Alice did all day and why she was so stressed out – other than the stress of dealing with some difficult personalities at work, which is pretty much par for the course for anyone who pulls in a paycheck.

The beginning of the end comes for Alice when Greg, one of the company owners, want to incorporate video games for the kids in the Scroll space. The company has just acquired a game manufacturer, and Greg envisions the kids playing games while their mothers read. Of course, this will require a re-envisioning of what Scroll will physically look like, and changes to Alice’s job as well. Alice balks because she doesn’t believe kids should play video games, and some of the games in the catalog are especially violent. Instead, later, she pitches her “book lady” idea to Greg – home parties where women would introduce a few new titles to their friends. (I liked this idea a lot, and of course if “book lady” were real, it would be the one MLM I’d actually sign up to join. But it obviously wasn’t appropriate for this corporation.) I was sorely disappointed in this plot twist. Adding video games to the store makes sense – it would enable parents to stay that much longer and buy more “merch.” The biggest wrinkle would be angry mothers who caught their kids playing inappropriate games. Had Alice brought up that point – and then proposed publishing a guide to the games so parents could monitor their kids’ choices – she would have scored big points with the boss. Instead, nothing.

I wanted to see Alice overcome these stumbling blocks and lead the New York office of Scroll. Barring that, couldn’t she have used her contacts in the publishing world to obtain an editing or publicist position? If not, why not end the book with Alice turning “Book Lady” into this year’s “Pampered Chef”?

Again, this is not to point fingers at Egan, who has obviously made the best of a bad fit with Amazon. But I am so tired of reading fiction that still – in 2015! – has a woman’s happy ending consist of slinking quietly away from the big bad job and the meanies at work in order to spend more time with the kids and let her husband and his job take center stage. It was so gratifying, in the movie version of “I Don’t Know”, to watch Kate march into her boss’ office and finally set limits, and then have her husband willingly take mental responsibility for their household.

Of course, women’s fiction is fiction. And there’s no category called women’s fantasy. If there were, it would probably have more to do with hot firemen, anyway. But is it too much to ask that the female protagonists of this genre be able to accomplish what in real life we cannot?

I hope Egan’s success opens the door to many more women’s fiction novels featuring married heroines with full lives, including career conflicts, dealing with children, etc. And I’m so glad she’s getting this attention. Even if we cannot get the career happy ending we’re hoping for, at least there will be more books to choose from.


Monday, October 12, 2015

Show, Don’t Tell

It’s the most basic writing advice there is: show, don’t tell. My son’s sixth grade teacher wrote it on a short story he submitted. So why do so many writers struggle in this area? I recently reviewed a book for Chick Lit Central where the writer – who literally had dozens of books already under her belt – summed up important events in her protagonist’s life rather than including them as scenes. I felt gypped. I wanted to see how those incidents played out.

It’s an area I struggle in myself. I’m currently working on my fourth novel, in which my protagonist has two life-changing events happen to her: her mother’s death and her father’s quick remarriage, and her husband running off with another woman and leaving her broke. In my first draft, I summed these up in a few paragraphs. But my writing instructor said I should show these events in flashback, and so I did. I’m still not sure whether that was the correct choice. Sometimes flashbacks slow down momentum. (One of these days I’m going to write a post about the appropriate use of flashbacks. I’ve read books that were literally half, or more, flashback.)

How do you know if a piece of information should be shown or told? Obviously, we can’t show everything. Books would be twice as long and twice as boring if we did. But here’s a quick checklist:

Scenes that should be shown:
 Have conflict
 Forward the story
 Demonstrate a character trait

Scenes that can be told:
 Provide unbiased information
 Communicate passage of time
 Give uncomplicated back story

Generally speaking, a novel should be about 70-80 percent scene work (show) and 20-30 percent narrative (tell), but most writers I know aren’t keeping track mathematically of their writing. And it’s not something that should be at the forefront of a writer’s mind when working on a first draft. After a second or third draft, a writer should re-read the WIP specifically with this question in mind. Take note of which scenes show, and which scenes tell. Remember that pace and tension are derived from showing. Too much telling slows down the story and dissolves tension.

Before examining your own work, it may be useful to pull out a favorite book and look for examples of showing versus telling. Are there areas where you think the writer should have made a different choice? Can you write a scene from a section that was summarized rather than shown?

Tuesday, September 22, 2015

A Summer of No’s

Like many writers, I spent the summer waiting for agents to get back to me on manuscripts they’d requested (I did a lot of writing!). (By the way, I am still waiting.) I also did a lot of reading of manuscripts sent to the agent I read for. Unfortunately, I passed on most of them. Bear in mind that I am just one of several readers, so my recommendation is not the final say. But I find value in some agents’ query comments on Twitter, and I thought I’d do the same. Without further ado, here’s a little something on the manuscripts I read this summer, what I recommended, and why:

General fiction – R&R -- Very strong writing, but some of the characters are clichés and the plot is thin. Strong writing makes me think the writer will be able to fix these problems with a strong revision memo.

Romantic suspense – pass -- struggles with tone, character, pacing and plot. The concept was good, but all these problems make the writer a bad bet at this time.

Dark comedy – R&R -- episodic nature and problems with tone require another rewrite. I loved the concept, and dark humor is particularly difficult to pull off. I hope the writer got some strong editing help and will resub.

Literary thriller – pass -- Starts strong and features a gritty tone, but its weak mystery, sleazy characters and abrupt ending keep it from working.

Chick lit – pass – Sexist, stereotypical single women desperate for a husband.

General Fiction – R&R -- Very strong writing, some intriguing plot elements, but the writer doesn’t emphasize the novel’s most intriguing parts. A rewrite that strengthens the mystery at its heart will take the novel to the next level.

General Fiction – pass -- Mostly told rather than shown; too many characters and episodic.

Thriller – pass -- Interesting plot doomed by an immature voice, weak writing and flimsy characters.

Historical fantasy – pass -- Stunningly rich in detail, but the writing is way too young for adult readers. This is one of several time travel novels that were requested this summer. If you’re working on one, get those queries out there! (Make sure it’s good first.)

Thriller – pass -- Interesting concept, but the pace is too slow and the characters are too dull.

Historical fantasy – pass – Common plot with one-dimensional characters and unsophisticated narrative voice. Another time travel novel.

(The agent I read for gets a lot more than this one sentence! Along with the analysis, I write a 3-6 page synopsis of the story so she can judge for herself whether the plot elements are intriguing enough to look past any writing issues.)

So that was what I read this summer. As a writer, this list emphasizes to me just how hard it is to write something strong enough to gain a second look from an agent. Which is probably why I’m still waiting to hear back. Please know that as a reader, I am dying to find something good enough that I can wholeheartedly recommend it to my agent. Having to pass on these manuscripts is almost as painful as getting those "no thanks" emails in my own inbox.

Monday, September 14, 2015

First Look at Mug Shot!

Author Caroline Fardig is one of my favorite people (see my interview with her here) and I’m so excited to be part of her cover reveal for Mug Shot, the second mystery in her Java Jive series. Drum roll, please …




To review, Caroline has published three books in her Lizzie Hart series, about a small town newspaper copy editor with an on-again, off-again crush and a penchant for finding dead bodies. The Java Jive series takes place in Nashville, with coffee house manager/former singer Julie Langley investigating death and dismemberment. The first Java Jive book, Death Before Decaf, comes out in November.

Here are the pre-order links for Mug Shot:
Random House:
Amazon:
B&N:

And here’s Caroline’s Amazon page, which lists all her books:

And why not check out Caroline’s website and blog while you’re at it!

You go, Caroline!

Monday, August 24, 2015

What Writers Can Learn from Zombies

As a huge Walking Dead fan, I spent all summer looking forward to Fear the Walking Dead. My anticipation was, sadly, not rewarded. And looking at my Twitter feed, I was not the only one disappointed in Sunday night’s pilot. The writers violated two important rules, and lost their audience. Don’t make the same mistakes they did!

Rule #1: Your main characters should be likeable/sympathetic/empathetic. This is a rule that gets debated a lot. Google “unlikeable protagonist,” and the number of hits that come up is in the zillions. A lot of these links are complaints from writers who have unlikeable protagonists and are mad that they can’t find an agent or publisher. The rule does get a little muddled sometimes. Your protagonist doesn’t have to be nice. But there have to be reasons for the reader to root for him. Screenwriting guru Michael Hauge lists five things for screenwriters to do in the first ten minutes of a screenplay to make readers support your protagonist: be funny, be really good at a job, be kind to an underdog (stray dog or homeless person), be in jeopardy, or be nice. In other words, someone with a sarcastic sense of humor who is smarter than everyone else in the room at work can get away with being a jerk.

Last night’s Fear the Walking Dead opens with junkie Nick, who wakes up in an abandoned church after sleeping off a high. Everyone else is dead. He wanders around, looking at the remains of last night’s party, calling for his girlfriend. He finds her eating someone’s face. He takes off running, and ends up getting hit by a car.

This was a strong beginning, designed to pull in fans of the Walking Dead and, at the same time, emphasize what was different. The parent show began with hero Rick Grimes waking up in an abandoned hospital and finding the world overrun by zombies. Nick also wakes up, but instead of a completely different world, it’s the same traffic-filled Los Angeles.

The bigger difference, of course, is while Rick was in a coma due to injuries sustained in his line of work as a police officer, Nick was sleeping off a drug high. Immediately, the audience is primed to dislike him (except maybe for the junkies in the audience). Yes, he was in jeopardy, but his own actions put him there, which makes him unsympathetic. Nick comes across as weak and stupid, and as a result, everyone who cares for him – his parents and sister drop everything to be with him – comes across that way, too.

It would have been better to let Nick die when the car hit him, mumbling about people getting their faces eaten. My Twitter feed was filled with people wishing for Nick and his whole family to get eaten by zombies. This is not the way to build viewer and reader loyalty.

Rule #2: Your audience/readers should never be ahead of your characters.

Another reason people were calling for zombie deaths is because, as fans of the parent show, they knew what was in store, and they were anxious to get to it. While Carly Simon and Heinz ketchup are great fans of anticipation, there’s only so much of it people can take before they need to get to the good stuff. Because the Walking Dead began with Rick waking up after society had collapsed, viewers did not get a front row seat to how that all went down, and everyone knows how much we like to watch the world get destroyed. But 90 minutes of watching Nick’s mother and stepfather fret about their junkie son while waiting for the panic to start was too much.

A few months ago I read a mystery manuscript told from three points of view. Protagonist A was trying to find out what the reader already knew, thanks to Protagonist B. It was incredibly dull. Fear the Walking Dead put us in that same position. We know about zombies; we know society will collapse; we even know that anyone who dies will come back as a brain-muncher – not just those who are killed by zombies. Yes, we want to see how society collapses, but we don’t want to wait too long. And not with people we don’t care about.

Hitchcock had a saying about the difference between suspense and surprise; suspense is knowing the bomb is under the table, and surprise is not knowing before it goes off. While Hitchcock preferred the former – at least in the quote – the best work have a mixture of suspense and surprise. Imagine an entire 90 minutes of waiting for the bomb under the table to go off. Hitchcock himself talks about 15 minutes, but today’s reader/viewer would probably get bored after three.

I hope Fear the Walking Dead gets better, and I’ll give the show a few more episodes before giving up. But most writers do not have a built-in fan base that will excuse these errors and keep reading. If you want your readers to care about your characters and wonder what’s going to happen to them, don’t make these mistakes.

Tuesday, August 18, 2015

Participation Trophies: Sometimes Just Showing Up is Worth a Medal

For some reason, there’s been a lot of writing published in the past few weeks about the horribleness of participation trophies. Some NFL superstar threw out the ones his sons got. The right has been raging about them for years, saying they give kids a sense of entitlement; a belief that everything should be handed to them. Research has shown that the more successful, white, conservative and male a person is, the more likely they are to disparage these trophies. Only winners deserve recognition.

In my book KEEPING SCORE (of course I'm going to link to its Amazon page!), I wrote a scene about trophies. It felt pretty true-to-life to me:

Since it was the last game of the season, Franco passed out trophies and said encouraging things about each player. The parents stood behind them and took pictures. David and I flanked Chloe.

"Why do they get trophies?" Chloe whispered to me, but not quietly enough. Scott shot her a dirty look. "They didn't win a championship or anything."

“That’s just how it is these days,” I admitted. “Everyone gets a trophy just for showing up.”
Franco passed a trophy to Matthew.

"And Matthew … who never gives up, is always trying, no matter what."
Matthew beamed, too young to understand the phrase "back-handed compliment." But Scott and Jennifer sure did.

"For Sam,” Franco said, “I am saving the best for last." The trophy he pulled out was bigger than the rest. "I am proud to say that Sam has allowed the fewest goals of all the keepers in the league for this age group."

Franco handed the trophy to Sam, whose eyes were as big as soccer balls. I pulled out my iPhone and snapped a few pictures. Then Chloe did the same thing.

Jennifer put her arm around Laura and whispered something, looking at me the entire time.

Matthew is happy to get his trophy, happy to have his effort recognized even though it didn’t result in a championship. His parents, who would prefer that their son struggled less and accomplished more, are embarrassed by the acknowledgement and envious of the mother of the child who got a “real” trophy.

Matthew is not the hero of my book. He’s a child who is pushed to play by hugely competitive parents. He wants to play, he wants to be better than he is, and he’s embarrassed to be on a successful baseball team he’s not really good enough to belong to. But his parents cart him around to private lessons and coaching, and by the end of the book, he becomes a much better player. And while Sam is more athletic than Matthew, he has his own set of demons to battle, and twice asks to quit baseball entirely. How he (and his mother) overcome those demons and continue to play are the most important plot points in my book.

So what does this have to do with participation trophies? Although Cooperstown Dreams Park hands out rings to every ball player who shows up, participation trophies are not big in the world of travel sports.

Why do we want our children to play sports? Are we all hoping to raise kids who earn huge college scholarships and then hit the pros? It rarely happens. Do we only want our kids to play if they are MVP of their team, if their team wins championships? Is it for the love of the sport? Most parents would probably say no, even if they are secretly dreaming otherwise. The “right answer” is that we want our children to play sports to keep them out of trouble, to help girls develop confidence in their bodies, and to foster individual accomplishments and a sense of responsibility.

Whether our kids are superstars or second stringers, though, early participation in sports can establish exercise as a lifelong habit. Kids who run during soccer practice become teenagers who run after baseball practice who become managers who run before work or on the weekends. Pushing their bodies, living in their bodies, people who play sports starting at a young age will become adults who are stronger and healthier than those who did not. It’s not about winning. It’s about living.

And this is where those participation trophies come into play. Because if the goal is to create a lifelong habit of exercise, of challenging one’s body, of developing a sense of responsibility, it’s not the MVPs of the team who need to be convinced. Those kids -- to whom athletics comes easy, who lead their teams to championship games and are always the first to be picked for gym class teams – need no participation trophies. Even without the medals they earn, they will play for the love of the sport, for how well their bodies listen to their commands, for how good it feels just to move.

It’s the kids who suck who need the encouragement.

I say this with no mean intent. I was a kid who sucked and am now an adult who hates exercise but forces herself to do it. I spent my grade school years in a neighborhood with active children, who raced each other at the bus stop every morning and played pick-up baseball in the backyard on weekends. Our gym teacher was obsessed with fitness levels and constantly tested us against each other. I was well aware that I sucked.

But I liked it. I liked running, even though I was the slowest kid on the block. I loved to ride my bike. I loved gymnastics, even though I was always put in the lowest group. I was even game to try softball, which my mother loved.

But I was the worst kid on the team. I did not get a participation trophy. I got bullied. I was told that I was “the best player on the other team.” I was picked last during gym class. Even the gym teacher rolled her eyes when I refused to run on a dusty, slippery sidewalk, and called me “out” when I took two bases on two separate overthrows.

I learned to hate sports. Hate my body. Hate running. Hate moving. Would a participation trophy change all that? No. Would the attitude that all kids should be encouraged to play, no matter how good they are, have helped? Definitely. Kids who are not natural athletes can get better, but it will not happen in an environment of “only winners count.” It will not happen with people who scorn the participation trophy. Because people who scorn that trophy were probably not children who stood knock-kneed at home plate “like a dog begging for a walk.”

The courage it takes for a non-athletic child to play sports should be rewarded, not ridiculed. Some of these children grow into teenagers who become masters of their own bodies and the sports they love. And even if they don’t, developing a sports habit will serve them for the rest of their lives.

I did not develop the sports habit, and it wasn’t until I was well into adulthood and married to a man who did play into his high school years that I forced myself off my butt and into the gym. But I still hate it. My biggest regret, though, isn’t that I grit my teeth every time I set the hour on the treadmill. It’s that when my son was learning to hit, throw, and field a baseball, I wasn’t good enough or confident enough to help him. (There’s a scene in KEEPING SCORE where my protagonist, Shannon, buys herself catching gear and then catches her son’s bullpen. Writing it was a kind of wish fulfillment for me.)

Perhaps the time of “everyone gets a trophy” has passed. But something still needs to be done to recognize the child who shows up even though he or she has no natural talent or ability. Who comes to practice and tries his hardest even though he’s the worst on the team. Who makes an effort with nothing to show for it.

Sometimes just showing up really is worth a medal.



Monday, August 10, 2015

Today’s Plots Need Today’s Technology

There are several web sites that detail how the plots of popular movies and books would not work at all today because of technology. Everyone has a cell phone and takes it everywhere. Almost everyone is on Facebook, or can be found thanks to Google and other search engines. No one talks on landlines anymore, and juicy conversations can no longer be overheard by quietly picking up an extension. Love letters can’t be intercepted; nor answering machine messages tampered with.

Of course, technology also gives us all new plot possibilities and complications. There’s revenge porn, caller ID, Facestalking, Photoshopping, group texts, etc. Last week I watched a high school romcom called The Duff, which had major plot points that could not have happened a just a few years ago. (I thought this a good thing, as romcoms more than any other genre are supposed to be a statement about modern life and love.)

On the minus side, technology has a way of dating our work more than any other kind of detail. Any book that mentions a character’s MySpace account (unless ironically) or Blackberry places its action in a very specific year. If the book is supposed to be present day, these details pull the reader out of the book and makes them think not about the characters but about this dead technology. A writer’s best solution to this issue is to avoid using trademarked names and technologies. Use “smart phone” rather than “iPhone,” and have characters communicate online with LifeLink or LightSpeed.

One trend I’ve noticed in unpublished manuscripts is writers setting their books in the early to mid 1990s solely to avoid more recent technology that would have made their plots obsolete. A woman looking for her college boyfriend can’t rely on Google or Facebook during that time period. But when nothing else about the story says 1993, it’s obvious that the time period is being used only to avoid the technology that would resolve the plot in a matter of paragraphs.

Any time a story is set in a time period other than present day, there needs to be a strong reason for it. A book that spans twenty years would naturally start twenty years in the past, for example. A character journeying to Obama’s first inauguration would be living in 2009. But most of these manuscripts I’m reading do not have these strong reasons for placing the story in the past.

Writers, if you’re setting your story in 1994 so that your main character does not have access to email or a cell phone, consider stronger ways to tell your story and put it in the present day. If you want to write historical fiction, that great. 1992 isn’t really history unless you’re writing about the first Bush/Clinton presidential race. Plots that can’t work if people have cell phones or Facebook pages are no longer going to resonate with today’s readers. It’s 2015. Embrace all the goodies we have today, and figure out a way to make your story work with them.